Frisky Pics

  • Frisky_023
    therefrisky.com » main

Frisky Google

Recent Posts

Frisky Search

« There's Will Harvey Launches IMVU | Main | You're Not The Boss Of Me »

Respec and Power Pools

Respec and Power Pools
I've attempted the city of heroes Respec mission approximately eight times now and succeeded twice. I have a few new opinions on the Power Pool sets that might come in handy if you are respecing.

Speed: Super Speed and Hasten
These are still the backbone of my build. I can't imagine not having them...super speed allows you to fight, buy, sell, search etc, faster than every other travel power (except in rare worlds like TV and Boomtown). Hasten makes everything recharge faster. I still consider these almost manditory.

Leadership: Maneuvers, Tactics, Assult
I have to say that I don't like the leadership powers. There are two drawbacks with these powers...1) they take about 10 seconds to turn on all three. This really sucks when they are knocked off in battle, or you run out of end, or you use inferno or an AoE that turns everything off and 2) they suck endurance too hard. All three are endurance pigs when combined. These three powers are not horrible, but I hate the slow turn on times and the endurance drain seems too high for my liking to run all three.

Fighting: Tough Weave
These are not bad, but you have to take boxing or something to get to the third. Endurance use is not bad. Turn on time is slow. I don't mind these but I don't like them that much.

Concealment: Stealth
I still pee my panties for stealth. More of the bad guys see through it now but it still rocks and doubles as defense. The other invis powers aren't great. Phase shift can be used as a great "save my ass" thing if you think about clicking it early enough. Grant Invis can help on missions. The key one is stealth combined with Super Speed.

Leaping: Combat Jump, Super Jump, Acrobatics
Wow! These are pro-level black ninja. Combat jump is not for jumping! You slot it for DEF and I really like that you click it and it is on...no delay. SuperJump is perhaps the most fun travel power. Acrobatics provides additional custom defense and only needs to be one slotted.

Fitness: Health and Stamina
How on earth did I play 40 some levels without this power pool? I can't believe how effective these are and how much more fun they make the game. Because I did not have these, I was constantly monitoring endurance and constantly low. I had to slot everything and anything with endurance reducers. I would take this with every character now. It is really manditory. Starley told me to take this early on and I had too many other things I wanted and I didn't want to committ to 6 levels of griding to get all 6...but now I see you have to. You need to have health and stamina. They make the game so much more easy and fun. They have increased my bub rate, with some other respec changes...by approx 25%. I just did a bub at lvl44 in an hour...something I haven't done since 30s.

The Big Four
My new favorite power pools are then
Concealment
Speed
Jummping
Fitness

You end up with some nice defense.
You end up with two travel powers.
You end up with endurance and health.
You have some invisibilty.

You might consider some or all of these power pools if you respec.

Comments

Post a comment

This weblog only allows comments from registered users. To comment, please Sign In.

Frisky Ads

  • mmorpg and virtual worlds

Frisky Friends

Powered by TypePad
Member since 09/2004

Frisky Counter